Jan/12

19

Agent Matt

Prototyping solves real world problems

Back in 2011 we had a problem – How were we going to fit a 6th desk into our tiny (4.5 x 5 meters) office space.

Old office layout with 5 desks

Old office layout with 5 desks

We had the following equipment, and the option of an extra desk (we could pick large or small)

  • 4 Large Desks 1800 x 900mm
  • 1 small desk 1200 x 600mm
  • 1 Whiteboard 1900 x 500mm
  • 5 Happy smiles

I wanted to start moving stuff around to get a feel for the space, but Simon – being the super game-designer that he is wanted to prototype the solution before we started turning off computers, knocking over monitors and generally making a mess.  So he opened up flash, made some boxes and started dragging and dropping.

The Tool

The Tool

We had some pretty creative layouts, involving putting everyone around a central island (Cabling would be a nightmare), or maximising empty space by getting cosy with 2 people to a desk.

Creative Desk Layouts

Creative Desk Layouts

Prototype Power!

Prototype Power!

At the end of the day, we easily had 40 different solutions. Some ideas were much better than others, and we came up with some pretty crazy layouts.

That’s the awesome thing about prototyping, once you start messing around with ideas, you find things that you never expected. The simple tool allowed us to do things that would have been simply too-hard in real life. The end result? It’s actually not that different from our original layout, but it’s actually a much better use of space. Even though we added another small desk, the room actually felt more spacious.

The final layout

The final layout

Which desk layout do you like?

 

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1 Comment for Prototyping solves real world problems

From the Blog: The Voxel Agentssurpriseattack.com.au | July 31, 2012 at 2:01 pm

[…] members in addition to several part-time agents. Whether it’s making a fantastic game or redesigning the office using the typical principals of game prototyping, the Voxel Agents know a thing or two about interesting games. We recently caught up with them to […]

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