Press Releases
12
Train Conductor Delivers; Australia’s #2 Strategy Game Will Drop to $1.19 for One Week Only (Starting 20th Jan)!
0 Comments | Posted by AgentSimon in Press Releases
Train Conductor is taking the world by steam, instantly hitting the top #100 of All Games in 24 Countries. Already a huge hit in it’s native Australia; The Voxel Agents are celebrating by further slashing the prices internationally in support of Australia Day.
Train Conductor has become a resounding success in the three short weeks since launch, hitting the Top 25 Strategy Games in the UK, France, Italy, Germany, Japan, China and many more.
It’s not just another line-drawing game: Train Conductor introduces fast-paced gameplay, a parallel ghost world, rich scoring and highly polished style. It is rapidly gaining player popularity and critical acclaim. DIYgamer have named Train Conductor the ‘Best iPhone Game of 2009′!
- “Train Conductor is the best offering in the App Store right now.”
Daniel Uhm – nodpad.com - “Mark my words, Train Conductor will become an instant classic. Unmistakably addictive and delicately designed. It breathes excellence in every aspect.”
Arsen Nazaryan – diygamer.com - “The design is simply brilliant.”
Aldrin Calimlim – whatsoniphone.com
Players rave about its gorgeous graphics and extremely addictive gameplay.
- “This game just oozes quality and attention to detail, and it’s stupidly fun!”,
- “A simple, extraordinarily addictive, charasmatic, beautifully-designed game that surpasses it’s expectations on every level. Buy it as soon as possible.”,
- “The gameplay is simple to grasp and insanely fun!”
Train Conductor starts simple – route trains to their numbered tracks whilst avoiding collisions – but unique challenges appear in each of the eight unique levels, including long-haul Gold Rush Trains, broken tracks and an entire parallel ghost world where trains don’t crash.
You’ll be hooked the very first time you unlock a new city, and the fun continues when you revisit completed cities to set high-scores. Whether you’re trying to beat your personal best, or reach the top of the leaderboards, Train Conductor delivers.
In celebration of the Australia Day Holiday, The Voxel Agents will reduce Train Conductor to $1.19 ($0.99 US) for an entire week between the 20th and 26th of January 2010!
SOURCE: The Voxel Agents
WEBSITE: www.thevoxelagents.com/trainconductor
DATE: 13th January 2010
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18
Fast-paced Train Conducting Game Delivers an Innovative New Take on the Traffic Management Genre
0 Comments | Posted by AgentSimon in Press Releases, Train Conductor
Launching into the App Store with Two Evolving Gameplay Modes, Global Plus+ Leaderboards and Eight Lush Hand-painted Levels, Train Conductor is set to be the Next Hit iPhone Game. The Voxel Agents Celebrate with a 50% Off Launch Special.
With the swipe of a finger, players deliver trains to their destinations, and collect experience points to progress through four iconic Australian locations. Each level introduces different traffic conditions; such as long-haul Gold Rush trains, broken tracks, and Ghost and Demon Trains. Train Conductor also introduces new elements to the genre with a time altering Fast Forward mechanic and score multiplier system.
“Players are already reporting that they are hooked and loving every minute of the pick-up-and-play action,” said Simon Joslin, CEO of the The Voxel Agents. “Although opinion is still divided which is more addictive of the two gameplay modes; the puzzle-like gameplay of avoiding train collisions by day, or the breakneck speed of delivering ethereal Ghost and Demon Trains by night.”
Train Conductor arrives perfectly in time for the 2009 Christmas period and is available in the App Store for just $1.99 during its 50% Off Launch Special.
SOURCE: The Voxel Agents
WEBSITE: www.thevoxelagents.com/trainconductor
DATE: 18th December 2009
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15
Train Conductor, the next hit iPhone game, arrives in the App Store on Friday, December 18.
0 Comments | Posted by AgentSimon in Press Releases, Train Conductor
Connect trains to their tracks in eight levels of evolving gameplay, a complete parallel ghost world, and challenge the global leaderboards in this innovative and addictive iPhone and iPod Touch game.
Discover four iconic Australian locations, from the Great Outback to the bustling hubs of Sydney and Melbourne. With the swipe of a finger, connect trains to their destinations and avoid disastrous collisions by day, and deliver ghosts by night on the graveyard shift.
Each level introduces unique traffic conditions, such as Ghost Trains, Gold Rush Trains, Demon Trains and broken tracks. The original soundtrack and lush hand-crafted 3D levels create the greatest train management experience available on the iPhone.
Become the Greatest Train Conductor in the Golden Age of Steam!
Train Conductor will be available in the App Store on Friday December 18 for just $1.99 USD during its 50% OFF Launch Special. Grab it while it’s hot!
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5
The Voxel Agents announce sneak-preview of next hit game for iPhone and iPod touch.
0 Comments | Posted by AgentSimon in Press Releases
Just announced! ‘Train Conductor’: connect trains to their tracks in 4 iconic Australian locations, in day or night mode, and challenge the leaderboards in this innovative and addictive iPhone game.
The latest title from The Voxel Agents places you as the greatest Station Master of the Golden Age of Steam. Working your way from outback train yards in Alice Springs and Cairns, to the bustling industrial lines in Sydney and Melbourne, you must connect tracks to ensure each train reaches it’s proper destination, whilst avoiding disastrous collisions!
The Voxel Agents have advanced the genre popularised by games like Flight Control – Train Conductor introduces new gameplay twists, makes it easier to play on-the-go and provides an unlockable combo system, for endless hours of score-challenging – all in painterly 3D levels.
The Agents have cautioned, “be warned; our game testers are already highly addicted to Train Conductor!”
The game includes a complete parallel ghost world; all the levels you have achieved by day are haunted at night– but the Agents can’t give all their secrets away, so watch this space for more details!
SOURCE: The Voxel Agents.
WEB SITE: www.thevoxelagents.com
Date: 5th November 2009.
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2
Update for Dolphin Hero iPhone game by the Voxel Agents
0 Comments | Posted by AgentSimon in Press Releases
Today marked the release of a huge upgrade for Dolphin Hero, the debut iPhone title for Melbourne games company The Voxel Agents.
Now live on the App store, the upgrade includes:
- Engaging and addictive gameplay
- Simple rules and fluid dolphin controls
- Rescue multiple victims to collect HUGE scores!!!
- Post your scores to Twitter, Facebook, and the linked AGON Online Social Platform – challenge friends all over the world!
- 15 in-game achievements to be found
- Original in-game music or the option to play your own
The upgrade is available now, so download today to keep up with your friends and learn the Dolphin Hero tactics to blow their scores out of the water!
For current updates on ‘Dolphin Hero’ and The Voxel Agents and their future releases, visit their website, blog, or follow them on Twitter.
SOURCE: The Voxel Agents.
WEB SITE: www.thevoxelagents.com
Date: 2nd October 2009.
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7
The Voxel Agents release Agent Duski: Dolphin Hero for iPhone and iPod touch.
0 Comments | Posted by AgentSimon in Press Releases
Melbourne independent game trio, The Voxel Agents, today released their first title, “Agent Duski: Dolphin Hero”. This imaginative and enjoyable title for the iPhone and iPod Touch is the first official mark on the Indie games map for the creative team.
Set in a city flooded by a rampaging monster, where citizens are leaping from buildings into the rising waters, you must help Agent Duski the Dolphin Hero save the drowning victims and return them to safety aboard the party boat.
Use your finger to make Duski swim, flip and jump to collect either purple or aqua humans – but beware of the giant Puffer Fish that are floating downtown, who can topple your load of rescued humans and seriously set back your mission!
Dolphin Hero requires your most creative management and planning skills, as well as the ability to respond quickly to emergencies. Rescue multiple victims at once for high score multipliers (and grab some “awesome cakes” on the way to the boat to boost your score!).
As more and more terrified humans take to the water, it’ll take all you’ve got to get everyone back on board the party boat. As the pace of the game builds you’ll soon find the drowning people aren’t the only ones in deep water…
SOURCE: The Voxel Agents.
WEB SITE: www.thevoxelagents.com
Date: 7th July 2009.
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9
The Voxel Agents establish in Southbank, Melbourne
0 Comments | Posted by AgentSimon in Press Releases
The Voxel Agents have arrived in Melbourne: operation objective? To create fun games that are easy to pick up, challenging to master and above all… supremely addictive! The Voxel Agents strive to make games that convert the unconverted, challenge those with a hard core, and leave a smile on everyone’s faces. Their quirky and innovative design approach makes for highly original and engaging games, and has players saying, “addictive gameplay”, “nuts” and “can’t stop playing”.
No strangers to the world of gaming, The Voxel Agents have an impressive record both individually and as a team. Having met whilst studying (double degrees in BCI (Comm Design)/ BIT) at QUT in Brisbane, Australia, they gained their first professional experience together, working on the Alternate Reality Game (ARG), “SCOOT” hosted by the Melbourne Museum. SCOOT is a project fusing real and virtual worlds, where players compete in teams using computer games, mobile phones and physical clues to complete a Melbourne-wide treasure hunt. Wildly successful since it’s inception in 2004, SCOOT has become an annual event, which still uses the QUT team’s original game ideology, and attracts hundreds of players each year.
The team finally crystalised after winning the annual game creation marathon, the “48hr Game Making Challenge”, for two years straight with their team SIF90 (where – yep, you guessed it – teams must create a complete game within 48 hours). Even Triple J radio wanted in on the action, covering their 2008 win for the game Melonauts on the Triple J Hack radio show. With mounting public interest in their consecutive winning games “Sticky Geckos” and “Melonauts”, the team decided to branch out, to further develop what was clearly becoming a winning formula, as professional independents.
The three founding Voxel Agents based in Melbourne are Simon Joslin, Thomas Killen, and Matthew Clark. Simon previously worked as a game designer at Halfbrick Studios (Avatar: Into The Inferno – NDS). Thomas Killen created innovative online narratives while at Hoodlum Interactive (Lost ARG – web). Matthew Clark worked on top level games for the Nintendo Wii at Pandemic Studios Brisbane.
SOURCE: The Voxel Agents.
WEB SITE: www.thevoxelagents.com
Date: 9th April 2009.
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