TAG | coming soon

Agent Henrik is cutting paper boards for our next game! Guess what kind of game it is!

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Train Conductor 2 USA (TC2) is the best game we’ve ever made. We’re really proud of the way it looks and plays, especially when compared to the original Train Conductor. However the launch hasn’t been without issues. In fact, we’re quite embarrassed by some of the bugs that crept into the game before we submitted it to Apple.

We are really sorry that the graphics on iPad and iPhone 4 were not up to scratch. The complaints are totally warranted – we are and have always been listening. It’s completely our own fault for wanting to get the game onto iPad and iPhone 4 right away, but not having enough time to stick to our own quality standards.

Here’s how we’re planning to adress the iPad and iPhone 4 issues:

We’ve been working nights and weekends and, fortunately, we’ve been able to fix many, many bugs while giving the HD graphics a major overhaul! On both iPad and iPhone 4, all text is now crisp and hard edged, buttons are pixel-perfect, train models have increased detail, particle effects sparkle at high resolution, the HUD is cleaner.

We’re pleased to say that this major “World Leaderboards + bug fixing and graphical improvement update” was submitted to Apple just *yesterday* and it will arrive on the App Store shortly as a free update soon!

Graphical improvements in the 1.1 World Leaderboards update:

Tutorials

You're looking great Penny

Trains models

The trains sparkle in the sun!

Miami Beach

when HD and SD collide...

HUD and pillars

I score better in HD

Main Menu

Train Conductor 2: USA all crisp and clean

What’s next:

Since submitting the update we’ve continued to improve the HD iPad and iPhone 4 graphics — they will be prioritized and made better with each subsequent update. We’re really hard at work developing techniques to make better use of the screen space and to have the graphics render more cleanly on all resolutions and devices – not a simple task for the first major game to be distributed as a Universal App.

These improvements will arrive alongside new locations (such as Seattle), a bevy of achievements to keep you busy for hours, and some exciting new gameplay that we are still hush hush about.

We read every single bit of feedback that we can find. We believe in making super fun, tight experiences that feel great to play and so it means a lot to us when people aren’t happy. Here’s a list of feedback to date, and what we plan to do about it:

  • “I miss the multiplier” (Georgina, TouchArcade) – We can’t satisfy everyone on this one. There were complaints from the original game arguing that the multiplier system was too complicated. We tend to agree that it needed simplification. Ultimately though, with endless play mode that old system just couldn’t work. Your multiplier would be reaching numbers larger than human beings have ever imagined. We wanted to start with a simpler scoring mechanism, and build on it. Stay tuned.
  • “Missing the PROGRESS METER. Now we have no visual indicator of the requirement for unlocking the next area” (thespaciousmind, iTunes user review USA) – We agree that the experience points of Train Conductor Australia were a motivator. With TC2 we really wanted to focus on high scores and sharing and competing with friends. We felt that high scores didn’t receive anywhere near enough attention in the first game, yet they were a core part of the train conducting experience. We will fix this issue in a future update by giving more feedback about what you have to do to unlock the next level.
  • “I was surprised about lack of Plus as well. Perhaps they are holding off in anticipation of Game Centre?” (eugekav, TouchArcade forums) – Two reasons; first, Game Center is on it’s way and we didn’t want to have Plus+, Game Center and Facebook – it would have been a complete mess. Secondly, we wanted to integrate the leaderboards into the experience a lot better than we could with Plus+. With Achievements (a.k.a. Awards in Plus+ speak) we’ve actually got all of the important Plus+ functionality anyway. World Leaderboards will arrive in a couple days, and Achievements shortly after. What features of Plus+ you’d like to see in TC2? Let us know in the comments.

There are some big things coming, so keep your eyes peeled and your fingers ready 🙂

Please keep posting with suggested improvements, levels you liked best, questions about design decisions, etc… We plan on keeping an active conversation going so we can keep improving the game.

Thanks
TC2 Development Team

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Hello Agents!

For the past few months we have been planning to release the mega sequel to Train Conductor on the 4th of July.

Just like this blog post, our submission was unfortunately not released in time for the Independence Day celebration of fireworks and barbeques.

Train Conductor USA

No need to stress! Train Conductor USA will be available shortly after the holiday weekend. It’s currently in the submission process. We’re simply waiting for Apple’s approval before we release – we thought it would be nice to give them the weekend off.

Gamble with ghost trains in Las Vegas

While we were researching trains in America, we were actually quite inspired by the enormous impact they had upon the American industrial revolution and the role they continue to play today.

We pay homage to this throughout Train Conductor USA. It features the steam trains of the old wild west, the modern monorails of Miami, and of course the electric subways of New York – enough historical transport to make Paul Revere proud.

Las Vegas, Grand Canyon, Nashville, Miami, and New York

No need to wait long! We expect to be approved soon after the long weekend is finished. After that we’ll start our own celebrations with a few competitions and prizes for our very patient Train Conductor fans. We’ll be running the comps over Twitter and Facebook so if you’re not already friends with us make sure you don’t miss out – join us at Twitter and at Facebook.

The labyrinthine New York Subway

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