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	<title>The Voxel Agents &#187; development</title>
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	<description>Game Makers</description>
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		<title>The Badgers of Fury 161</title>
		<link>http://www.thevoxelagents.com/2011/10/badgers-fury-161/</link>
		<comments>http://www.thevoxelagents.com/2011/10/badgers-fury-161/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 06:47:37 +0000</pubDate>
		<dc:creator>Agent Tom</dc:creator>
				<category><![CDATA[48 hour game comp]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[Game Ideas]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[making games]]></category>
		<category><![CDATA[3 blokes]]></category>
		<category><![CDATA[alliance]]></category>
		<category><![CDATA[cratesmith]]></category>
		<category><![CDATA[defiant]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[fab48hour]]></category>
		<category><![CDATA[fab48hr]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[strange loop]]></category>
		<category><![CDATA[strangeloop]]></category>
		<category><![CDATA[The Voxel Agents]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=1274</guid>
		<description><![CDATA[Last weekend, we competed in the #fab48hr game making competition in Brisbane, Australia&#8230; and what a wild weekend! We won! That was great, but more importantly I was absolutely blown away by the quality of games made by the other teams. I was particularly impressed with the level of quality and polish that was developed [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The mobile market place: how does it look today?</title>
		<link>http://www.thevoxelagents.com/2011/09/the-mobile-market-place/</link>
		<comments>http://www.thevoxelagents.com/2011/09/the-mobile-market-place/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 02:14:52 +0000</pubDate>
		<dc:creator>Agent Tom</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[making games]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[bizniz]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[flurry]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone dev]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[store]]></category>
		<category><![CDATA[The Voxel Agents]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=1118</guid>
		<description><![CDATA[We spend a lot of time being all creative and fuzzy and nice here at The Voxel Agents, but often we need to stand back and have a good hard think about what&#8217;s actually happening out there in the mobile games space. To make sure we are all still on top of everything, I spent [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
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		<title>Agents are busy making new games!</title>
		<link>http://www.thevoxelagents.com/2011/07/agents-are-busy-making-new-games/</link>
		<comments>http://www.thevoxelagents.com/2011/07/agents-are-busy-making-new-games/#comments</comments>
		<pubDate>Tue, 05 Jul 2011 05:03:40 +0000</pubDate>
		<dc:creator>Agent Tian</dc:creator>
				<category><![CDATA[Game Ideas]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[making games]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[coming soon]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[henrik]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[iphone dev]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[The Voxel Agents]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=1098</guid>
		<description><![CDATA[Agent Henrik is cutting paper boards for our next game! Guess what kind of game it is!]]></description>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>New Agents have been recruited</title>
		<link>http://www.thevoxelagents.com/2011/04/new-agents-have-been-recruited/</link>
		<comments>http://www.thevoxelagents.com/2011/04/new-agents-have-been-recruited/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 01:45:13 +0000</pubDate>
		<dc:creator>Agent Tom</dc:creator>
				<category><![CDATA[making games]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Top Secret]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[team]]></category>
		<category><![CDATA[The Voxel Agents]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=613</guid>
		<description><![CDATA[2010 was a great year for The Voxel Agents. We saw the massive success of the Train Conductor series and we cemented our position as producers of high quality indie games for iOS.&#160; So now that 2011 has rolled around, we decided the time was right to grow our team. We’re very, very, happy and [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
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		<title>Train Conductor 2: USA – iPhone 4/iPad graphics, upcoming improvements/bug fixes</title>
		<link>http://www.thevoxelagents.com/2010/07/train-conductor-2-usa-%e2%80%93-iphone-4ipad-graphics-upcoming-improvementsbug-fixes/</link>
		<comments>http://www.thevoxelagents.com/2010/07/train-conductor-2-usa-%e2%80%93-iphone-4ipad-graphics-upcoming-improvementsbug-fixes/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 09:34:48 +0000</pubDate>
		<dc:creator>Agent Simon</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Train Conductor]]></category>
		<category><![CDATA[coming soon]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[iphone dev]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=441</guid>
		<description><![CDATA[Train Conductor 2 USA (TC2) is the best game we’ve ever made. We’re really proud of the way it looks and plays, especially when compared to the original Train Conductor. However the launch hasn&#8217;t been without issues. In fact, we’re quite embarrassed by some of the bugs that crept into the game before we submitted [...]]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Retrospective of Year 1 &#8211; a brief summary</title>
		<link>http://www.thevoxelagents.com/2010/04/inside-the-indie-story-year-1-retrospective/</link>
		<comments>http://www.thevoxelagents.com/2010/04/inside-the-indie-story-year-1-retrospective/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 01:43:03 +0000</pubDate>
		<dc:creator>Agent Simon</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[happy birthday]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[iphone dev]]></category>
		<category><![CDATA[The Voxel Agents]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=364</guid>
		<description><![CDATA[Happy birthday to The Voxel Agents &#8211; now one year old! This is Agent Simon here. Recently we&#8217;ve been reflecting on our first year as an indie game studio, and at the April meetup of the IGDA Melbourne Chapter I presented a retrospective of the business side of running the studio. I&#8217;ve posted the slides [...]]]></description>
		<wfw:commentRss>http://www.thevoxelagents.com/2010/04/inside-the-indie-story-year-1-retrospective/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Introducing New York!</title>
		<link>http://www.thevoxelagents.com/2010/03/introducing-new-york/</link>
		<comments>http://www.thevoxelagents.com/2010/03/introducing-new-york/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 05:26:18 +0000</pubDate>
		<dc:creator>Agent Matt</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Train Conductor]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=345</guid>
		<description><![CDATA[The Voxel Agents announce pre-release details of the upcoming expansion of Train Conductor.  Discover The Grand Canyon and The New York Subway (Part 2 of 2)]]></description>
		<wfw:commentRss>http://www.thevoxelagents.com/2010/03/introducing-new-york/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Train Conductor USA</title>
		<link>http://www.thevoxelagents.com/2010/03/official-sneak-peak-preview-of-the-new-levels-for-train-conductor/</link>
		<comments>http://www.thevoxelagents.com/2010/03/official-sneak-peak-preview-of-the-new-levels-for-train-conductor/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 02:51:08 +0000</pubDate>
		<dc:creator>Agent Matt</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Train Conductor]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/?p=328</guid>
		<description><![CDATA[The Voxel Agents announce pre-release details of the upcoming expansion of Train Conductor.  Discover The Grand Canyon and The New York Subway (Part 1 of 2)]]></description>
		<wfw:commentRss>http://www.thevoxelagents.com/2010/03/official-sneak-peak-preview-of-the-new-levels-for-train-conductor/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Crystal clear graphics in the upcoming Dolphin Hero update.</title>
		<link>http://www.thevoxelagents.com/2009/09/crystal-clear-graphics-in-the-upcoming-dolphin-hero-update/</link>
		<comments>http://www.thevoxelagents.com/2009/09/crystal-clear-graphics-in-the-upcoming-dolphin-hero-update/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 03:34:39 +0000</pubDate>
		<dc:creator>Agent Simon</dc:creator>
				<category><![CDATA[Dolphin Hero]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[dolphin]]></category>
		<category><![CDATA[dolphin hero]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/agentlogs/?p=77</guid>
		<description><![CDATA[The graphics rendering of Dolphin Hero has been massively upgraded and its like playing Dolphin Hero in HD! Everything is sharper and the colours are more vibrant. The difference is due to a relatively simple change in the way we do things and we will post about it soon.]]></description>
		<wfw:commentRss>http://www.thevoxelagents.com/2009/09/crystal-clear-graphics-in-the-upcoming-dolphin-hero-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekly Roundup</title>
		<link>http://www.thevoxelagents.com/2009/05/weekly-roundup/</link>
		<comments>http://www.thevoxelagents.com/2009/05/weekly-roundup/#comments</comments>
		<pubDate>Tue, 12 May 2009 04:02:59 +0000</pubDate>
		<dc:creator>Agent Matt</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[development]]></category>

		<guid isPermaLink="false">http://www.thevoxelagents.com/agentlogs/?p=21</guid>
		<description><![CDATA[So this post should be the first of many weekly roundup posts.  The week marked week 3 in development of our first game DolphinFantastic (working title) and things are shaping up very nicely.  We made some big improvements this week, we&#8217;re a lot more comfortable with the device, and user testing provided a lot of [...]]]></description>
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		<slash:comments>0</slash:comments>
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