TAG | freeplay
Over the weekend, we attended the Freeplay Independent Games Festival. Having had some time to recover from the brain-load of inspiring discussions, we thought we’d write a quick thank-you message to the organisers, the volunteers, and everyone who attended.
It’s really interesting to be part of a festival where everyone is so deeply passionate about games. Few artistic realms have get such a rabid crew of practitioners, willing to play, think, reflect, discuss and research their passion all day, and then long into the night. It really shows how unique the games industry is, where everyone is part of a Play, Enjoy, Share, culture. Freeplay really brought us together, it was truly amazing to see such a diverse group of like-minded people, sharing, playing and enjoying their time together.
The festival wasn’t all just fun and games though. There was also an awards night!
Brawsome did an excellent job with his game Jolly Rover, winning Best Australian Game; and a surprise victory goes to Sword Lady & The Viking; two university students awarded Best Game Design with Up, Down, Ready. I had a chance to hang out with both at the event, and they absolutely deserve it.
We picked up Best Game Audio with Train Conductor. Thank you Freeplay, we’ll keep the funky SFX and pumpin’ music coming in future titles. Thanks especially to Joel Joslin who writes our tunes.
Thank you to the international speakers who flew such a long way to share their thoughts with us. A further thank you to Multimedia Victoria for funding the festival, and the Victorian Library for hosting it. The Victorian government has done a great job of making Melbourne the ‘Games Capital’ of Australia.
Finally, I’ll leave you with a shot of the team brandishing the 2 awards (Best Game Audio, and Runner-up for Best Game Design)