TAG | Game Art
Hi everyone, I wanted to share some of the latest concepts for The Time Project.
These quick sketches help give us an idea about the inherent drama in a landscape (high places, narrow walkways) and how we might use that to help with conveying emotion and story.
Meanwhile, I’ve been working with Jon to conceive of a story that translates well to the landscapes our adventures will be moving through. It’s not easy but I think we’re getting somewhere!
The Time Project – Our adventurers scale a mountain and are faced with a puzzle.
We’ve been working a lot on the presentation of ‘blocks’ and puzzles. We have been through lots of art treatments and this is the one holding up at the moment! 🙂
Behold, we have sea foam in our game!!
This is a gorgeous gif from @_softscience that was featured on the art wall of indieCade last week! <3
I’m so glad to be showing some more pictures of The Time Project. I have been allowed to show some more screenshots (which is prompting me to steal more from our folders because if I get an inch, I’m taking a mile!).
Behold, our world has soft, soft sea foam!!